﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using UnityEngine;

namespace SLBehaviourSystem
{
    public interface IDataContainer
    {
        Vector3 GetVector3(string key);

        float GetFloat(string key);

        int GetInt(string key);

        string GetString(string key);

        string[] GetKeys();

        string[] GetValues();
    }
}
